Elisabeth Bréard
Elisabeth Bréard
Environment Artist
Montréal, Canada

About

Two years ago, I made the shift from traditional to digital art and I have not regretted my decision for a second.

I’ve always had a deep fascination with how things are made and how they function, from the inner workings of everyday objects to the ways their environment influences their appearance over time. Due to my deep curiosity, I’m always on the search for new methods to optimize my workflow and ensure that my next project is consistently better than the last.

Currently, I’m looking for opportunities as an Environment Artist in the AAA gaming industry.

Resume PDF

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Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingPBR TexturingEnvironment DesignEnvironment

Software proficiency

Photoshop
Photoshop
Premiere
Premiere
3ds Max
3ds Max
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
MotionBuilder
MotionBuilder
Substance 3D Sampler
Substance 3D Sampler
Maya
Maya
Substance 3D Painter
Substance 3D Painter