Train Deux-Montagne, Interior
The real one

The real one

Train Deux-Montagne, Interior

January - February 2020

As a personal project, I recreated the interior of the train I take everyday as it passes under the city.
I did everything: the modelisation in 3ds Max, the textures in Substances Painter and the integration in Unreal Engine 4.

It was my first experience in Unreal, next time I'll do the underground station to add to the scene.

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